![]() ![]() The rest of the time you'll be jumping around assorted rooftops within the game's city and periodically cloaking yourself. ![]() Plus, if you've seen one skinless corpse in the game, you've seen them all. The executions are hilarious for exactly one time each, and then dull from there on out. As adorable an idea as all this may sound, it, again, feels too easy and pointless. You'll also be able to lay down some fairly grotesque executions of more powerful prey, either by simply killing them on the spot by ripping off their head or separating their top half from their lower half, or by actually going to the trouble of flaying them and then hanging their skinless corpse from a nearby rooftop. You get some other weapons, like a plasma cannon and a spear gun, but you rarely need them. Your basic combat tactics consist of finding a guy you need to kill, running up, stabbing him quickly (or slowly, if you use the power attack), and then running to the next guy. The actual mechanics of being a Predator don't translate particularly well into this game. Killing the gang leaders makes some sense, since they make good trophy kills, but you spend just as much time running around, stabbing mindless grunts and killing cops for seemingly no useful reason. Why? Isn't this the Predator we're talking about? Shouldn't he only care about his prey, and not give a crap about a couple of junkies who beat up a guy for his wallet? And even when you are stalking a specific target, you never get a good understanding of why this person is even important in the grand scheme of things. One moment you'll be stalking junkies that have some specialized (and ill-gotten) laser guns, and then the next, you'll have to intervene in a mugging. The problem with all of the game's missions and mission objectives is that they just don't make a lick of sense. There are times when you can just swoop in and shank everyone in sight there are other times you'll have to stalk your prey for a while by using the game's lame stealth mechanics and then there are those times when you'll have to use your bits of Predator-brand gadgetry to lure your prey to you. Your mission objectives typically revolve around finding specific gang leaders, or even just gang members walking among a crowd of people in the streets of the city, killing them, sometimes taking their head in the process, and then disappearing back to the rooftops. How exactly you're supposed to do that is never made abundantly clear in the game. So the ruling Predators then send you back to Earth to clean up the mess you made. Now, in the not-too-distant future, the city of your dishonor is run by numerous street gangs, consisting of junkies, voodoo practitioners, luchadores, and ex-porn stars (you can't make this stuff up, people). It seems that during the 100 years of your exile, humans have discovered the remnants of technology that you left during your last hunt and they've used it for their own gains. Star wipe to 100 years later and your Predator brethren come back, seemingly to rescue you, but in actuality they've reacquired your services. After this incident, the leaders of the Predator race sentence you to exile on a remote planet for your dishonorable conduct on Earth (namely, the fact that you survived). In grand Predator fashion, you unleash the self-destruct sequence, only to somehow magically survive the huge nuclear blast that manages to totally obliterate the rest of the city you were just running around in. After you relieve said gang member of his skull and spinal cord, you're on your way back to your ship when an explosion badly injures you. You're on the hunt for an Irish gang member, which for some reason is never very well explained. You begin the game in the year 1930, during another very hot summer. In Concrete Jungle, you play a nameless hunter from the race of Predators we've all come to know and love over the years. With its sloppy controls and uninteresting graphics, there's not too much worth seeing in the Concrete Jungle. Now, throw in some fairly ugly graphics, a lot of sloppy platforming, and an onslaught of moronic mission goals, and what you've got is a game you want just about nothing to do with. Imagine, if you will, a third-person stealth action game where the stealth only somewhat works, the combat is mindlessly simple, and the storyline makes Alien vs. And with a game like Predator: Concrete Jungle as the latest representation of what the Predator franchise is capable of, the downward spiral shows no signs of slowing. It's probably safe to say at this point that the Predator franchise has fallen on hard times since its glory days, when everyone's favorite man-hunting alien was going up against the likes of Arnold Schwarzenegger, Jesse "The Body" Ventura, and Danny Glover. ![]()
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